Car Chaos released today! Car Chaos is a simple game where you try to keep the cars from hitting each other as they drive through the city. This was originally a “game in a day” project and I had a different theme for the game, but a good mate (and oh so talented) Tony Blinco (from [...]
Posts Tagged ‘particles’
Missile Rush
I was messing around with Flash’s rendering modes and I came up with a cool looking explosion effect. I started adding a few things and eventually the idea of some kind of Missile Command game started to evolve.
I looked around at several flash missile command variants and was surprised to find a few that were [...]
PixelBlast!
I have to admit, this is personally my funnest game to play that I’ve coded yet. It’s very simple, easy to play, and provides enough eye candy to keep us attention disorder peeps interested. I wanted to code an arena style shooter that used nothing but the mouse. I coded the concept of [...]
