I’ve been very busy the past couple of months working on a variety of projects. I’ll just do a quick recap of what’s been going on.
Android Phone Games – Thanks to a deal with YoinkGames, some of our more popular games should be making an appearance on an Android Phone in the near [...]
Posts Tagged ‘game’
Recent Developments
BalliePutt Released!
Shoot all the Ballies in this fun casual cannon based physics game. Play through all 30 levels and get your high score!
Click here to play BalliePutt.
BalliePop60 Released!
BalliePop60 is a 60 second shooting skill game. Shoot pellets and pop as many Ballies as you can in 60 seconds!
Click here to play BalliePop60.
This game turned out to be pretty fun to play! I like the shooting mechanic of it and perhaps I’ll add this into the new Ballies sequel in the works. [...]
July is all about 60 second games!
This month I’m designing several 60 second games. Munsie Game Engine (MGE) had a major overhaul recently, so I figured it would be fun to write a few games to help test out all of the features of the updated development tools.
Orbis60 is available now, Race60 should be available soon.
What the hey, let’s [...]
Orbis60 Released!
Orbis60 is a 60 second casual skill game. Click on the orbs and grow them as large as possible.
Click here to play Orbis60.
This game might be a little confusing for some, but the general goal is to keep as many orbs (bubbles?) on screen as possible, and also grow them as large as possible. If [...]
