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	<title>MunsieGames &#187; galaga</title>
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		<title>BalliesShoot Game Video BlackBerry PlayBook</title>
		<link>http://munsiegames.com/blog/2011/06/11/balliesshoot-game-video-blackberry-playbook/</link>
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		<pubDate>Sat, 11 Jun 2011 12:40:46 +0000</pubDate>
		<dc:creator>Munsie</dc:creator>
				<category><![CDATA[Blackberry Playbook]]></category>
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		<category><![CDATA[galaga]]></category>
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		<title>RetroShoot</title>
		<link>http://munsiegames.com/blog/2009/08/14/retroshoot/</link>
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		<pubDate>Fri, 14 Aug 2009 05:23:39 +0000</pubDate>
		<dc:creator>Munsie</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[asteroids]]></category>
		<category><![CDATA[galaga]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[shoot]]></category>

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		<description><![CDATA[<script type="text/javascript" src="http://munsiegames.com/blog/wp-includes/js/jquery/jquery.js"></script><script type="text/javascript" src="http://munsiegames.com/blog/wp-content/plugins/pb-embedflash/js/sbadapter/shadowbox-jquery.js"></script><script type="text/javascript" src="http://munsiegames.com/blog/wp-content/plugins/pb-embedflash/js/shadowbox.js"></script><script type="text/javascript"><!--
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--></script>The development of the actual game was something of a dynamic impulsive mess. We never set out to write a game, the game kind of wrote itself. Initially we were just working on sprite routines for animations, collision, particles, etc. Each time we designed something interesting we threw it in a prototype game shell to [...]]]></description>
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