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	<title>MunsieGames &#187; engine</title>
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	<description>Game developments from MunsieGames.</description>
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		<title>Tile Map Demo</title>
		<link>http://munsiegames.com/blog/2010/01/20/tile-map-demo/</link>
		<comments>http://munsiegames.com/blog/2010/01/20/tile-map-demo/#comments</comments>
		<pubDate>Wed, 20 Jan 2010 07:42:55 +0000</pubDate>
		<dc:creator>Munsie</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[2d]]></category>
		<category><![CDATA[engine]]></category>
		<category><![CDATA[map]]></category>
		<category><![CDATA[tile]]></category>

		<guid isPermaLink="false">http://munsiegames.com/blog/?p=144</guid>
		<description><![CDATA[Finally decided to work on a tile map engine for my flash game framework. Luckily it was a fairly easy task to port existing code from previous engines. I&#8217;m actually surprised how well it&#8217;s already working with minimal optimizations.
This demo renders 3 map layers. Each layer is rendered in real time which allows easy tile animation. 1000 [...]]]></description>
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