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	<title>MunsieGames &#187; benchmark</title>
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		<title>Flash Stress Test</title>
		<link>http://munsiegames.com/blog/2009/08/28/flash-stress-test/</link>
		<comments>http://munsiegames.com/blog/2009/08/28/flash-stress-test/#comments</comments>
		<pubDate>Fri, 28 Aug 2009 15:53:36 +0000</pubDate>
		<dc:creator>Munsie</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[benchmark]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[frame rate]]></category>
		<category><![CDATA[lag]]></category>
		<category><![CDATA[test]]></category>

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		<description><![CDATA[One of the biggest problems for me personally in my on going research in the Flash scene is getting a better understanding of Flash performance. I&#8217;ve seen games that look incredible but play very laggy due to a low frame rate. And this is usually caused by simply developing on a high spec computer and assuming it&#8217;s [...]]]></description>
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